WebGLRenderingContext: useProgram() method - Web APIs | MDN
Syntax
js
useProgram(program)
Parameters
program-
A
WebGLProgramto use.
Return value
None (undefined).
Examples
js
const program = gl.createProgram();
// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
gl.useProgram(program);
Specifications
| Specification |
|---|
| WebGL Specification # 5.14.9 |