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  • We should make whole library stable for public usage. We can use Unity Test Runner for Unit Testing and Player for Interaction testing.

    Due by September 28, 2017

    1/2 issues closed

  • We should update all old utilities such as scripts and shaders to make the library compatible with unity versions. Also we should use Unity compile-time define tags to determine unity versions for more compatibility.

    Due by September 20, 2017

    2/3 issues closed