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Ryan C. Gordon icculus

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@Tiggles

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@drewwoods

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@ioquake

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  1. A portable, flexible file i/o abstraction.

    C 791 127

  2. Use Direct3D shaders with other 3D rendering APIs.

    C 210 48

  3. An SDL3-based implementation of OpenAL in a single C file.

    C 235 30

  4. A standalone installer for Linux software.

    C 99 10

  5. A simple Z-Machine implementation in a single C file. Now with online multiplayer! :)

    C 145 14

  6. A dirt-simple Dragon's Lair player

    Assembly 61 12