◐ Shell
clean mode source ↗

phisko - Overview

View phisko's full-sized avatar

Nicolas Phister phisko

Lead Engine Programmer at DONTNOD Entertainment. Former C++ and OOP teacher at Epitech.

  • DONTNOD Entertainment

  • Paris, France

Organizations

@LabAstek @LabKoala

Block or report phisko

Pinned Loading

  1. Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.

    C++ 617 33

  2. A simple, stand-alone, header-only and easily pluggable reflection system for C++.

    C++ 6

  3. Phisko's C++ Utilities

    C++ 45 9

  4. Simple and extensible overlay system using ImGui and the Kengine.

    C++ 19

  5. A simple OpenGL renderer, aimed to get any game project up and running with simple but satisfying graphics.

    C++