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A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.

  • Updated Oct 1, 2020
  • C#

在 vscode 上使用 typescript 和 jsx 开发 ios 小组件的小框架.基于 Scriptable app.

  • Updated Jan 6, 2021
  • JavaScript

Simple scene loading and management system for Unity Engine, implemented via scriptable objects

  • Updated Sep 12, 2025
  • C#

Example Project for yaSingleton. A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.

  • Updated Feb 24, 2019
  • C#

Some scriptable objects for sharing data between game elements and a system for saving the runtime values of those shared variables.

  • Updated Aug 29, 2019
  • C#

可复用的 Unity 背包系统,采用模块化 UI 架构。A reusable Unity inventory system with modular UI architecture.

  • Updated Feb 10, 2026
  • ShaderLab

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