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scriptable-objects

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Here are 28 public repositories matching this topic...

BGSDK-Foundation

Heathen Engineering's BGSDK Foundation allows you to manage in-game items as blockchain assets. It is a complete wrapper around Venly's Web API. The tool simplifies integration with Venly API exposing all features and functions to C# classes and includes Editor extensions to aid in design and deployment of Contracts and Tokens.

  • Updated Mar 13, 2022
  • C#

Unity Editor tool designed for managing, visualizing, and manipulating tabular data from ScriptableObjects and much more.

  • Updated Jan 26, 2026
  • C#

This is a Unity project that based on Scriptable Objects. In this project, i have practiced with SO and events that created with SO. Also i had improve my knowlegde on Game Architectures with SO.

  • Updated Mar 31, 2021
  • ShaderLab

Unity Package: Quickly set up object tags without using the standard Unity tag system. Inspired by Gameplay Tags for Unreal Engine.

  • Updated Feb 22, 2026
  • C#

A Unity-based puzzle game where players assemble sandwiches by dragging ingredients across a grid. Features smooth 3D animations, procedural level generation, and time-based scoring. Built with clean architecture and comprehensive commenting.

  • Updated Jul 27, 2025
  • C#

An implementation of common general-use ScriptableObject classes, for ScriptableObject-driven game architecture.

  • Updated Jan 14, 2022
  • C#

Module for Unity providing a variety of ScriptableObjects, each designed towards a specific purpose.

  • Updated Sep 21, 2019
  • C#

First version of a modular, state machine driven logic system which enables behaviour to be built out of scriptable objects in the Unity editor.

  • Updated Jul 18, 2021
  • ASP.NET

Event system for communication between objects in a Unity scene, based on the use of Scriptable Objects

  • Updated Apr 15, 2024
  • ShaderLab

A modular 2048 implementation featuring a custom Unity Inspector tool for dynamic grid generation. Implements ScriptableObject-based data persistence and event-driven game logic.

  • Updated Dec 21, 2025
  • C#

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