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ScriptableObjectCollection

A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!

  • Updated Jun 11, 2026
  • C#

Unity Editor tool designed for managing, visualizing, and manipulating tabular data from ScriptableObjects and much more.

  • Updated Jan 26, 2026
  • C#
NewFolderWizard-UnityTool

New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.

  • Updated Feb 28, 2023
  • C#

Includes an Inventory, Pickups, Crafting, and Mining as well as a camera and unit controller, and an object spawner for creating environmental objects.

  • Updated Aug 22, 2023
  • C#

A demonstration of how to use ScriptableObjects with Addressables in Unity, so as to avoid unexpected instances of your assets.

  • Updated Dec 21, 2023
  • ShaderLab

Unity package of ScriptableObjects for building static data info tables. Generates enum source code for easy access of table entry ids.

  • Updated Aug 20, 2020
  • C#

Don't use it, old archive. Using interactors and repositories in unity game. Accelerate development for small/middle size games!

  • Updated Aug 2, 2022
  • C#
scriptables

A powerful Unity package that enhances ScriptableObjects with runtime data management, editor debugging capabilities, and intuitive data separation between editor and runtime environments.

  • Updated Apr 1, 2026
  • C#

In this tutorial respository you'll learn about a hugely powerful tool provided to us by Unity, ScriptableObjects. Many beginners in Unity (myself included!) don't understand what these are and just completely disregard them.

  • Updated May 30, 2022
  • C#

A Scriptable Object based id drawer which mimics enum behaviour prodiving flexibility for extending enum values without code recompilation.

  • Updated May 1, 2024
  • C#

A modular and extensible 2D character movement framework for Unity, designed to streamline the setup of basic movement mechanics. This system emphasizes clean architecture, separation of concerns, and scalability.

  • Updated Sep 25, 2025
  • ShaderLab

A powerful Unity Editor tool for creating, organizing, and managing custom control panel using ScriptableObjects across multiple tabs with intuitive drag-and-drop functionality.

  • Updated Apr 14, 2026
  • C#

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