rustpython_vm::bytecode::NameScope - Rust
An indication where the name must be accessed.
The name will be in the local scope.
The name will be located in scope surrounding the current scope.
The name will be in global scope.
The name will be located in any scope between the current scope and the top scope.
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> DeserializeOwned for T where
T: Deserialize<'de>, [src]
T: Deserialize<'de>,
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,